Topology-Constrained
Field Registration
Field markings and their known topology anchor each moving-camera frame to a consistent field coordinate system.
1Keio University 2Kogakuin University
CVPR 2026 Workshop on Computer Vision in Sports
We present a method for reconstructing American football game situations from handheld monocular videos. Unlike professional sports environments that depend on fixed multi-camera systems or instrumented players, our approach targets amateur-level footage captured by a single moving camera. The pipeline estimates field geometry, tracks players, and projects their positions onto the playing surface, then stabilizes the recovered trajectories with pose-aware motion constraints. These estimates support coherent 3D visualization and player-view analysis using only ordinary game video, making spatial game analysis more accessible in settings without specialized capture infrastructure.
Field markings and their known topology anchor each moving-camera frame to a consistent field coordinate system.
Detected players are associated over time and projected from image coordinates onto the registered playing surface.
Body pose and motion cues suppress projection noise while preserving rapid, sport-specific changes in direction.
If you find this project useful, please cite our work.
@inproceedings{sawafuji2026football3d,
title={3D Reconstruction of American Football Game Situations from Handheld Monocular Video},
author={Sawafuji, Kanta and Otsubo, Rintaro and Mikami, Dan and Saito, Hideo},
booktitle={CVPR Workshop on Computer Vision in Sports},
year={2026}
}